Tagged With / 'PhotoDemon 7.0'

January 15, 2018


PhotoDemon 7.0.1 release

Alternate mirrors For the security-conscious, all PhotoDemon releases are now mirrored at GitHub. The GitHub release page also contains full hash and checksum information.   Overview PhotoDemon 7.0.1 contains a number of minor bug-fix and stability improvements relative to PhotoDemon 7.0. It is recommended for all users. There is only one feature change in this […]

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November 28, 2017

Release Announcements Tanner (PD developer) 1 Comment

PhotoDemon 7.0 release

Overview After 2.5 years of work, 1500+ code commits, and 3400+ builds, PhotoDemon 7.0 is finally available. This release includes more new features and improvements than the past four releases combined, including new on-canvas paint tools, text tools, custom interface themes, full Unicode support, and dozens of new effects and adjustments. This release was a […]

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November 7, 2017


PhotoDemon 7.0 Beta 1 is now available

Remember: if you’re an advanced user, you never have to wait for a beta release. You can always download PhotoDemon’s latest development version from its GitHub page (source code only), or from this nightly build permalink. Overview I am so excited to finally write this article. After 2.5 years of work, 1,500+ code commits, and […]

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November 7, 2017

New features Tanner (PD developer) 5 Comments

PhotoDemon 7.0: new Adjustments and Effects

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) Even though new adjustments and effects weren’t the focus of this release cycle, there were plenty of opportunities to make improvements. A full list of adjustment and effect changes would require ten more articles […]

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November 7, 2017


PhotoDemon 7.0: new on-canvas paint tools

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) PhotoDemon 7.0 now ships with full-featured pencil, paintbrush, eraser, bucket fill, and color picker tools.   If you’ve used paint programs in the past, you probably know what each of these tools do. For […]

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November 7, 2017


PhotoDemon 7.0: core engine improvements

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) PhotoDemon 7.0 is one of the rare releases where it’s not an exaggeration to claim the program has been almost completely “rewritten”. There were so many major changes in this release – a new […]

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November 7, 2017


PhotoDemon 7.0: miscellaneous improvements

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) Some new features don’t fit into an obvious category, so here’s a quick list of miscellaneous improvements in the 7.0 release. New Batch Repair tool Corrupt hard drives, USB drives, and SD cards are […]

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PhotoDemon 7.0: now with full Unicode support

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) Unicode is the current technology standard for multi-language text. Supporting it is not easy, especially in the programming toolkit I use to build PhotoDemon. (A toolkit that dates back to 1998!) To enable full […]

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November 7, 2017


PhotoDemon 7.0: final UI update

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) I’ve talked about PhotoDemon 7.0’s new UI in the past, but this is one of those areas where words don’t really do it justice. So let’s use pictures! The first time you run PhotoDemon, […]

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May 2, 2016

Interaction and Usability Tanner (PD developer) 10 Comments

Building a consistent user interface from Windows XP to Windows 10

As you probably know, PhotoDemon is a portable application. Portable applications meet a few special criteria: 1) You don’t need to install the program to use it. 2) You don’t need administrator privileges to use it. 3) You can easily run the program from a USB drive, CD, or any other removable media. While portable […]

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