Archive for / 'Interaction and Usability'

November 7, 2017


PhotoDemon 7.0: new on-canvas paint tools

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) PhotoDemon 7.0 now ships with full-featured pencil, paintbrush, eraser, bucket fill, and color picker tools.   If you’ve used paint programs in the past, you probably know what each of these tools do. For […]

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November 7, 2017


PhotoDemon 7.0: core engine improvements

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) PhotoDemon 7.0 is one of the rare releases where it’s not an exaggeration to claim the program has been almost completely “rewritten”. There were so many major changes in this release – a new […]

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November 7, 2017


PhotoDemon 7.0: miscellaneous improvements

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) Some new features don’t fit into an obvious category, so here’s a quick list of miscellaneous improvements in the 7.0 release. New Batch Repair tool Corrupt hard drives, USB drives, and SD cards are […]

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PhotoDemon 7.0: now with full Unicode support

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) Unicode is the current technology standard for multi-language text. Supporting it is not easy, especially in the programming toolkit I use to build PhotoDemon. (A toolkit that dates back to 1998!) To enable full […]

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November 7, 2017


PhotoDemon 7.0: final UI update

(This is part of a series about PhotoDemon’s 7.0 release. For the full set of 7.0 release articles, visit this page.) I’ve talked about PhotoDemon 7.0’s new UI in the past, but this is one of those areas where words don’t really do it justice. So let’s use pictures! The first time you run PhotoDemon, […]

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May 2, 2016

Interaction and Usability Tanner (PD developer) 10 Comments

Building a consistent user interface from Windows XP to Windows 10

As you probably know, PhotoDemon is a portable application. Portable applications meet a few special criteria: 1) You don’t need to install the program to use it. 2) You don’t need administrator privileges to use it. 3) You can easily run the program from a USB drive, CD, or any other removable media. While portable […]

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February 19, 2015


Coming in PhotoDemon 6.6: automatic updates

Release dates are a funny thing. When I first made PhotoDemon available online, my goal was to release an update every six weeks. That quickly turned to two months, then three months, and the last stable release (version 6.4) took six months to release. Version 6.6 is already nearing the six month mark as well, […]

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January 11, 2014

Interaction and Usability Tanner (PD developer) No Comments

New feature in 6.2: improved JPEG dialog

PhotoDemon 6.2 is getting nearer and nearer to completion, so I thought it would be fun to start sharing previews of some of the new features arriving in that release. (Remember – you can try out these new features at any time by downloading the latest development release.) First up is a fix for one […]

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October 24, 2013

Interaction and Usability Tanner (PD developer) No Comments

PhotoDemon 6.2’s new, customizable interface

Photo editors come in a lot of shapes and sizes. Some editors give every part of the program its own window: Others lock images into place, but allow you to freely move toolbars: Some software locks toolbars into place, but give images their own windows: While still others lock both toolbars and images into a […]

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