Note: this blog post describes a work in progress. Features shown here may change before the next PhotoDemon release.
It’s been just over a month since PhotoDemon 6.2 released, but a number of important changes have already hit PhotoDemon’s development branch. Foremost among those changes is full support for image layers:
Layers support has been one of the largest undertakings since PhotoDemon went public some 18 months ago, but so far progress has been smooth and steady. If you’d like to test the latest development build, head over to the Downloads page and click the “Latest Development Release” button. (Like all development releases, there will be some bugs and unfinished features – consider yourself warned!)
Here are some of the Layers-releated features already available in the latest development build:
There are probably other items I’m forgetting, but this should give an idea of how much progress has been made over the past month.
Of course, much more Layers work is currently underway. My current task is non-destructive Layer resizing, which will allow for resizing layers on-canvas in real-time, without harming the original layer contents. Once this is complete, I’ve got a bunch of UI (user interface) work planned, which will hopefully improve the discoverability of PhotoDemon’s many unique features.
Feedback and testing is always welcome, but please note that bugs are expected at this early stage of development.
(Note: comments are moderated and
rel="nofollow" is used for website links.)